The last few days have been interesting. I have been madly learning the ins and outs of frameworks for the iPhone SDK which allow faster development and higher quality physics etc. I think I’m settled on cocos2d and have bought a great book from Apress which *should* help me make a quick start!
Seems like the 3.1 OS has some nice additions for developers to use. I’m just going through the detail and wondering whether we should use 3.1 features in our projects – or keep the dev platform on 3.0??
We launched the iPhone development service last week and have had a flood of hits on the website and a few meetings to go to – which is great! So, we basically can take an idea and turn it into an iPhone application, and then get it through the Apple approval process on the App Store. We can publish it under our umbrella (MWorks) – or we can publish it as your entity.